top of page
Game Developer / specialized in UI Programming


My Roles
UI Programmer, Game Designer
My Tasks
I was to manage all of the game scenes, to program the menus, most of the UI and the high score table and it's framework.
Additionally I created the teaser, helped with the documentation and proofreading.
Description
Space It Up is a 2D arcade game inspired by Tetris in which the player has to catch incoming space debris, attach it to the station and send it off to earth to be recycled.
Over time the speed of incoming debris increases and keeps the player challenged.
By recycling the debris the player gathers score points and later can behold his achievement in the high score table.
Additional info
Developed within 4 months with Unity 5 in the 2nd semester in 2020.
Team Size - 9
bottom of page